API reference / Windows and drawing
SDL_RenderRect
Function, SDL3
Draws the outline of a rectangle, one pixel wide.
Declaration
#include <SDL3/SDL.h>
bool SDL_RenderRect(SDL_Renderer *renderer, const SDL_FRect *rect);Parameters
renderer | The renderer. |
rect | The rectangle. NULL means the full window. |
Return value
True on success. On failure it returns false.
Example
SDL_RenderRect(renderer, &cursor);See this code run in Use the mouse. Download the full program (.zip)
In SDL2
Use SDL_RenderDrawRectF for an SDL_FRect.