API reference / Math
SDL_cosf
Function, SDL3
Gives the cosine of an angle in radians.
Declaration
#include <SDL3/SDL.h>
float SDL_cosf(float x);Parameters
x | The angle in radians. |
Return value
The cosine, from -1 to 1.
Example
float angle = (float)i / CIRCLE_SEGMENTS * 2.0f * SDL_PI_F;
points[i].x = x + radius * SDL_cosf(angle);See this code run in Draw shapes. Download the full program (.zip)
In SDL2
The name is the same.