SDL School

API reference / Files, memory, and strings

SDL_zero

Macro, SDL3

Fills a variable or a struct with zeros. This is a macro, so you give the object and not its address.

Declaration

#include <SDL3/SDL.h>

#define SDL_zero(x)

Parameters

xThe object.

Example

Platformer
SDL_zero(level);

See this code run in Platformer. Download the full program (.zip)

In SDL2

The name is the same.

See also